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Master of Earth

Company: Startreming Games

Time of Employment: September 2023 - March 2024

Job Title: Lead Game Designer and Lead Level Designer

Duties:

As Lead Game Designer on Master of Earth, I created and design levels from the ground up. Each level had it´s own identity as well as game mechanics. Documenting each step of the process was also part of my responsabilities. Along side with new mechanics, each level aso had it´s own enemies which I also design and balance. 

As Lead Level Designer on the project, I had to assemble the levels that I had previously conceptualice from scrach. Once done, giving life to the new area was a must, so I also decorated them creating more lived in enviroments, taking into consideration the enviromental story telling aspect of the game.

As I had two roles so important to determining how the project was going to evolve, I ended up taking a lot responsabilities on what the team would be doing week by week. Organizing meetings, setting up goals and giving the final word approval on differents elemets of the game was something I ended up doing